iVersity is a limited liability company based out of Kansas City, MO, and is a leader in virtual environment simulation, artificial intelligence systems, and biofeedback application solutions.
The company has a focus in educational and emergent technologies, which encompass a variety of its core areas of development. iVersity also provides development in custom web and desktop/server applications, as well as a full range of consulting services.
iVersity Corporate Timeline
- July 2006
– iVersity was formed and began developing a virtual private island,
Symbion in contract with an anonymous Real Estate mogul, development
took approximately 6 months resulting in a sophisticated blend of
virtual offices, shopping areas, and commercial and residential
housing. iVersity eventually bought out the contract and decided to
make Symbion its permanent, virtual home. It is at this time iVersity
started exploring the possibilities of virtual environments, and
implemented Learning Management Systems, Artificial Intelligence, and
- Spring 2007- iVersity
began negotiations to design and build GeoWorlds for UMKC, work began
April, completing the majority of its first phase, TerraWorld, around
April 2008. The project is ongoing, and will begin its second and final
phase, WaterWorld shortly. GeoWorlds is a geosciences simulator which
combines real-time data, Learning Management Systems, and ecological
artificial life algorithms the create an environment for students to
learn about our changing life and planet.
- Fall 2007 - iVersity began
customizing its artificial intelligence learning platform as virtual
avatars to be used by Bryan Carter at UCMO, the project was a success,
and the avatars now have a permanent home at Virtual Harlem, the
private island for the UCMO project. This was an important test of the
viability of education based virtual avatars in these environments, and
due to its success, iVersity is currently working towards full
commercialization its it various, related software platforms.
- Dec 1st 2008 - iVersity officially launched EduGrid
, a social network and virtual education platform aimed at bridging the
divide in education worldwide, and offer valuable resources to both
virtual educators and students. EduGrid will also eventually offer
fully hosted Learning Management Systems and custom simulator software
Throughout its existence, iVersity has spent a great deal of time
heavily engaged in deep-stealth research and development, which it
finds to be crucial in properly analyzing the future needs of
technology in virtual environments, and offering compelling products
and services to quickly meet these needs.