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GeoWorlds

An educational Multi User Virtual Environment

The GeoWorlds Project is an innovative integration of collaborative virtual learning environments and problem-based pedagogy to engage students in Earth…

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SL Development

Virtual Art, Architecture, Application

iVersity has made a lot of progress with developing interactive environments in Second Life. We have developed Symbion to create…

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R & D

Research and Development Areas

Welcome to the Research and Development site. iVersity has been conducting several R&D projects recently. Our main focus is now…

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UniVersity

Featured Clients: UMKC, K-State, UCMO

Education is a lifelong process.  While there is mandatory schooling required in most countries, even after the formal educational process…

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Second Life

iVersity chose to work with Second Life due to its expansive capabilities.

Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by more than 4,500,000 people from around the globe.

Second Life is built on a 3D platform which developers who want to present, promote, and sell their content and applications to a broad online audience within an immersive, shared space.

Unlike other massive multiplayer online experiences, Second Life has few restrictions and provides broad and flexible content authoring experiences for developers interested in building, creating and evolving the world of Second Life.

Second Life provides an expanding developer community with ownership of anything it builds or creates in Second Life. It is yours to sell, trade or monetize within the rapidly increasing population of Second Life Residents.

A Few iVersity Examples

We have been working with the APIs to bring SL features to our site. 
Click here to check out the SL Map functions.

 

 

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